I was reading blog posts on Vincent Baker's website*, and this thread got me wondering about a game where the action-of-play consists of what cloths you wear.
I don't have a lot of development to that idea, which is the big reason I'm posting about it here rather than commenting about it there. (Free to a good home, because I don't have one, and all that.) But like, is color significant? Tshirt versus button-down? What is the goal here, what kinds of actions are legal moves and what are just kind of irrelevant?
* they did Dogs in the Vineyard and Mobile Frame Zero, and also other tatterpigs that I'd have to look up to tell you anything about.